Money Train 2: slot review and demo

A Wild West respin bonus run by characters such as the Collector, Payer, Sniper and Necromancer, with 50,000x in reach.

Money Train 2
Casinos & availability

Free demo from the studio’s official server, with no registration. 18+

by Relax Gaming

★ 9.0 Very high RTP 96.40% x50,000
Player ratingBe the first to rate

The bonus round is one of the best in the business; the base game is just the road to it.

Money Train 2 review

Relax Gaming released Money Train 2 on 2 September 2020. The original’s four robbers move from a western setting to a steampunk wasteland. The 5×4 grid and forty lines remain, with shared-multiplier respins added to base play. Money Cart locks cash symbols and uses characters to collect, top up, double values or reactivate spent functions.

Two bonus symbols start respins

Line wins pay left to right, and a Wild covers for regular symbols. The headline addition is triggered by two bonus symbols landing anywhere. From there:

  1. each of the two symbols reveals a multiplier;
  2. those values are added into a single total;
  3. the reels keep respinning until a winning combination appears;
  4. that win is paid with the accumulated multiplier.

Illustrative 3x and 5x values give 8x: a first winning line worth 0.5x pays 4x, one worth 2x pays 16x. The studio description keeps respins going until a win without guaranteeing its size. This illustrates addition rather than a published value range. The feature’s existence does not establish activation frequency or the return share between bonuses.

Money Cart and four characters

Three or more bonus symbols open a round with three spins. Cash symbols stay in their positions and the final sum is paid after completion. A new symbol offers an opportunity to extend the round; the precise counter-reset rule is unspecified in the supplied description. With no new arrival, the starting set remains. Regular characters act once, persistent ones on each following spin.

Character Effect Persistent version
Collector Totals all values in view and adds its own Collects on every spin
Payer Adds its own value to all other symbols Pays out on every spin
Sniper Doubles the value of up to eight symbols Fires on every spin
Necromancer Brings spent non-persistent characters back —

Necromancer revives only spent non-persistent characters; persistent ones require no reactivation. Sniper doubles up to eight targets, so acting before a Collector changes the later collection. The order of simultaneous new functions is unspecified. An example cannot total only three cash symbols as though a previously landed Sniper and Payer occupy no positions and have no values of their own.

Money Train 2: game screen
Money Train 2: game screen

Grid expansion and repeated top-ups

The original’s bonus grid never changed size. Here a completely filled reel adds another column, up to two extra reels in total. That means more than extra room for cash. More positions give the Sniper more targets and the Collector more to gather, so every extra column raises the ceiling of that particular round.

The gain is easy to measure. The starting 5×4 grid holds 20 positions. A sixth reel adds four more, taking it to 24, a 20% increase, and a seventh brings it to 28, which is 40% above the start. The Sniper still hits no more than eight symbols, so on a wider grid it doubles a smaller share of the values, whereas the Collector and Payer benefit fully because they work on every symbol at once.

Collector and Payer work with other symbols’ values, while Sniper retains its target-count restriction. Expansion increases capacity rather than the game’s total payout cap. An illustrative persistent 2x Payer with six unchanged targets and four subsequent activations adds 2×6×4 = 48x; a regular one adds 12x once. This fixes activation count rather than guaranteeing four remaining spins without another arrival.

Maths and paid entry

The standard build has 96.4% RTP and the German build 90%; rules show the active figure. Volatility is very high, stakes 0.10–20 and the maximum 50,000x. Hit and bonus frequencies are undisclosed; Money Cart’s return share and claims that most sessions finish below average are unestablished. Buy enters Money Cart, but the sources do not list its price or separate RTP. Some markets disable it. bonus buys explains direct entry.

The studio reported sixteen players reaching the maximum within ten days of launch and over five thousand winning at least 1,000x by mid-October 2020. Without total round counts these are neither cap probabilities nor large-win frequencies. Bigwinboard voted it Game of the Year in December 2020, and it won CasinoBeats’ Slot of the Year in July 2021. These reports describe launch history rather than predict an individual session.

How the sequels changed

2019’s Money Train keeps the same grid and lines, with a western theme, 20,000x cap and top stake fifty. 2022’s Money Train 3 has a 100,000x cap, stake up to ten, persistent Shapeshifter, Absorber and Payer/Sniper Tommy Gun; buys are 100x, “2 Spin”, “1 Spin” and persistent 500x. 2023’s Money Train 4 has a 150,000x cap, top stake six, Scatter Pays, over twenty features, Arms Dealer, Upgrader, Unlocker and counter Reset.

Money Train 2, 3 and 4 comparison compares these differences. Iron Bank belongs to the same autumn of 2020. The developer is Relax Gaming. Lower top stakes and higher ceilings do not independently establish comparative volatility: they are limits rather than payout distributions. The second game retains four principal character actions to follow separately from the series’ later additions.

Pros

  • Bonus characters apply different effects to the retained grid.
  • The listed maximum win is 50,000x.

Cons

  • Very high volatility.
  • The reviewed maximum stake is €20.

SlotAtlas editorial team

Game details are checked against the studio’s official materials. Demos run on the studio’s server. Found a mistake? Tell us and we will correct it.

How we check game information

FAQ

How was the sequel developed?

Product director Simon Hammon said it used player and operator feedback on the original.

Which first-day record did the studio report?

Revenue tripled Relax’s previous record; this measures the launch rather than player return.

When did Relax start its in-house line?

Its first in-house slot, Erik the Red, launched in September 2018.

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